Hello my Inky friends!
(Want a fun game? Drink a shot of apple cider vinegar each time there's a plug in this post. Oh, and I'm not sponsored by any of these plugs, I just like plugging because plugging is fun. :] Plugplugplug)
Today is an indescribably exciting day! Do you know why?
Hm? Because we have R.M. Archer - the fabulous Christ-based writer behind the blog Scribes & Archers (which is filled to the brim with fantastic posts on worldview in writing, tons of practical, useful, and engaging posts about world building, as well as publishing and writing advice in general) and author of not one but three published works including The Mirror-Hunter Chronicles which received four stars from the author Angela Watts and Lost Girl which received four stars from the author Grace Johnson - is gracing Bleeding Ink with her most unprecedented wonderfulness, as the title of this post suggests?
(HA. Ten plugs in one sentence+paragraph!)
Well yes, that is part of the reason. The other reason is that CALLIGRAPHY GUILD IS OUT TODAY.
AHHHHHHHH.
Do you have any clue how excited I am for this?
No. No you don't. Know why? Because my excitement is iMMEASURABLE.
I have been waiting for this day for so. long. And it's HERE.
Which means you can buy it. You can actually go and buy it. Like now. So how about you pause what you're doing and go buy it (if you want a paperback copy click here) and then to excite yourself for when it arrives you can read this interview, check out the rest of the blog tour (all of these previous posts will be listed at the bottom of the post) and also read all of the reviews!
Alright now before we get into the interview, here's the book's synopsis so you have some context!
Dragon ink gives calligraphers the power to set history in stone - or to change it.
Lai Duyên's dreams are realized when she's admitted into the ranks of the calligraphers -authors considered trustworthy enough to defend time from those who would change it. She's thrilled at the opportunity to record her country's history, and to work with the other calligraphers in her village.
But when Duyên's guild is set upon by ancient dragons demanding a time-changer be destroyed, her world is flipped upside down. Her guild mates turn on each other, suspicion coloring their every move. To make matters worse, she's begun hearing the dragons in her head and finds them impossible to block out: a condition that rendered her grandmother insane.
With the calligraphy guild in turmoil and Duyên's ever-present fear of madness clouding her vision, will the group be able to discover which of their guild mates has altered time before the dragons pass judgment on them all?
I also want to thank Archer for taking time out of her very author-y schedule to be in this interview as well as for letting me participate in the blog tour as well as for writing what is most likely my favorite book released this year.
NOW. ON WITH THE INTERVIEW.
Q: You've spoken on what inspired Calligraphy Guild, and between that and the end result it's got me - and I imagine plenty of writers - wondering what the early process of developing the story was like. Can you tell us about that?
A: As much as I can remember, lol. I started off with a dream about magic ink and a desire to write a story set amidst a physically-located community of writers. The magic ink got refined from its dream version (which I talked a bit more about with Erin), and I set the writing community in an Asian-inspired country that I developed as I went along. The characters were initially inspired by The Phoenix Fiction Writers, so I started there and built in new quirks and motivations and whatnot to shape them into their own unique characters. Part of my character-building process for this story was to write brief scenes from each character's POV, in a situation that would highlight their character, which was fun. But I actually only got through half of those, because I ended up too anxious to start writing the first draft. I ended up starting in August 2019 when I'd intended to wait until November. I just kept writing, and I ended up finishing the first draft about halfway through November.
Q: CG brings up quite a wide variety of fairly weighty topics (and delivers them in a digestible and thought-provoking way, I might add.) Did you have any motivators for including those things?
A: Some of them were inspired by specific things. Community, God's sovereignty, chronic illness, and family are all really important to me and they suited the characters and story, so they were no-brainers to include. Other things, like abuse and dementia, just came about due to the characters; they just seemed to fit, and I did my best to show what needed to be shown respectfully and hint at everything else. I don't like to shy away from weighty topics when they suit a story, so if something comes up as I'm writing I go with it and write it as best I can.
Q: Did CG bring you any big learning curves as a writer?
A: Not that I can immediately think of. But I have a poor memory and I've been amazed at how smoothly 95% of the process has gone, so the remaining 5% sometimes gets overlooked, lol. Setting up pre-orders was definitely a learning experience, though. I didn't realize just how complicated that would be.
Q: It's clear that you've got quite a love, and skill, where world building is concerned. Can you tell us a bit about the world that CG takes place in?
A: Yes! I've talked in a couple of other interviews about this, too, so there might be some repetition. But Calligraphy Guild takes place in my biggest and most complex fantasy world, Deseran. On a smaller scale, it takes place in the kingdom of Virilia, and on a smaller scale it takes place in the Lower Virilen village of Hairen. Deseran is my passion project; its cultures are all built around real-world cultures or topics that I find interesting, so it's always super fun to build. The highlights of Virilia are the emphasis on the arts, the jungle setting (lots of plants!), the community-centered culture, the dragons, and the magic ink (all of the magic arts, really, but I haven't developed all of them to the same degree yet). The education system was one of the most fun things to play with as I was reading Unschooled by Kerry MacDonald, because I realized in reading that book that the education system in Virilia was out-of-step with the rest of the culture I'd built, so I had the fun opportunity to reshape the education system to better match the themes I wanted to emphasize! Everything else was really fun, also, but the education system is the piece I'm probably most proud of.
Q: In the book's dedication, you include the phrase "Solio Deo Gloria." Can you tell us what that phrase means, and how it ties in with CG?
A: "Soli Deo Gloria" is Latin for "To God alone be the glory." As a Christian, I strive for all of my writing to reflect Christ and point to Him in some way, even if it's subtle. But I have to especially acknowledge God's influence on Calligraphy Guild because His hand has been over every step of the process. He smoothed over so much of the writing and editing process, blessing me with the insights I needed to draw out the themes and characters and make them stronger; He timed my meeting with other authors and readers perfectly when I needed help polishing the language and customs of Virilia or needed beta-readers or sensitivity readers; He has worked out every step of the process for the better, even in the difficult moments. I would be remiss not to acknowledge the Master Storyteller and His sovereign hand in bringing this book to completion.
Q: We often hear about what readers' takeaways when they finish a book, but are there any takeaways you have from your experience with CG as the author?
A: Ooh, good question. First of all, Calligraphy Guild has been a huge ongoing lesson in God's faithfulness. He's worked everything out in the perfect timing, which is extra cool when you consider the theme of sovereignty and purpose within the book.
It's also been interesting to see which pieces of me, which things I'm passionate about, and which people I know end up represented in Calligraphy Guild. I'll catch little things I forgot I'd slipped in, or hadn't realized I'd slipped in; or traits in the characters where I can go, "Wait, that's something I would say about so-and-so." It's really fun reading it over again and seeing new things.
Q: Are there any takeaways you hope the reader will have?
A: I hope they'll be encouraged, and particularly that they'll be inspired to strengthen the communities around them. But I expect different readers will take away a lot of different things, and I'm excited to see how God uses Calligraphy Guild to affect different readers differently.
Q: The dragons in CG are portrayed uniquely from how they usually are in modern fantasy - both where personality, design, and even the context surrounding them is concerned. Were there any specific inspirations for these things?
A: The dragons are inspired by a few different portrayals I've seen, plus my own spin on things. Melody Jackson's Dragons' Bane series helped inspire the miniature dragons, for example; the Guardian dragons were inspired by more mainstream portrayals like Eragon. The thing about the mini dragons is that I wanted to somehow balance the fact that they're sentient with the fact that they're a lot like pets, so the mini dragons generally choose to spend their time around people and help them out, whether through advice or guarding a home or whatever the case may be. They're social creatures, so they enjoy hanging around people sort of like a pet would, but they do think for themselves and they would leave if they had reason to. (Some dragons would need less reason than others, lol.)
The Guardian dragons are pretty cool, too. This isn't something I initially planned, I guess, but it's cool how things work out when you have things subconsciously rattling around in your brain: Dragons are often portrayed as evil, which is actually a biblical concept. But as they're a large part of mythos, I think they can be subverted within storytelling (so long as we don't lose sight of the real Dragon and the fact that he is evil). One of my favorite ways to subvert evil creatures is to place them under subjection to the God-figure of the world they're in, and the Guardians are a peak example of this since they were instated to protect the timeline that Aomlan designed. They're in direct subjection to his will. This was all an element I realized after the whole thing was done, while I was working on promo content, and I just think it's really cool how that worked out.
Q: Can you give us some fun facts about the characters in CG?
A: Ryuu does some glass-blowing in his spare time (but shhh, don't tell him I told you). Duyên is named for a friend of mine whose middle name is Duyên. Sakura was inspired by my own younger sister (there's a paragraph in there about her fashion sense and... that was 100% based on my sister). Throughout the cast, I've included (or found) traits from at least half a dozen of my friends... and that doesn't count family members.
Q: CG is such a delightful story, rich with personality, uplifting themes, thought-provoking topics, vibrant characters, and so many other great things. So when I came to its end, I was a little sad to close the book and step back out of Hairen.
That being said, what has it been like for you, as the author, to conclude this story?
A: Aw, thank you. The experience of finishing has been mixed, for me. On the one hand, I am sad to let go of these characters and I'm a little nervous to see what readers think of the book. On the other hand, it's been almost three years now (wow), so I'm mostly ready to set this aside for a while and I'm super excited to see the impact Calligraphy Guild has on readers!
Q: Do you have any intention of revisiting these characters and/or this world in future projects?
A: The world, absolutely. I have tons of ideas for Deseran as a whole, and a couple of ideas for Virilia specifically (including a Snow White retelling). As for the characters... we'll see. I have some ideas I could play around with. These characters' stories definitely extend beyond Calligraphy Guild. But that could be a ways down the road, so I don't want to get any hopes up.
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That concludes the interview! Thank you once again to R.M. Archer for stopping by and thank you, reader, for taking the time to read this! If you want to learn more about Archer and Calligraphy Guild, I strongly recommend you read these posts by other bloggers who participated in this release tour. Those will all be linked to at the bottom of this post.
So what do you think, my friend? Has Calligraphy Guild caught your interest? Do you plan on buying it, or have you already preordered it? Do you have any thoughts or comments on it as a whole? I'd love to hear from you, so please do let me know in the comments below!
Thank you again for reading this, and have a great day!
Other release tour participants and posts:
Lavender Bleu – Author interview
Tasha Van Kesteren – Lai Duyên character interview
Kristina Hall – Book review
Laura Morgan – Book review
Issabelle Perry – Tanh Ryuu character interview
Kayla Green – Book review
Dawn Dagger – Book review
Erin Phillips – Author interview
Kristianne Hassman – Sairsha Kincaid character interview
Naomi Sowell – Book review
RaeMarie – Book review
Eden Anderson – Book spotlight
Libby Powell – Author interview
Bethani Theresa – Book review
Grace Johnson – Book review
R.M. Archer's own blog posts:
Underrated character relationships
Calligraphy Guild shout-outs
A Few of R.M. Archer's CG Instagram posts:
These are just some of her Making-Of post series (I would include all of them but there's quite a few. However if you read these and enjoy them, I do recommend search the others out). She also has a post series in which she gives little snippets of the book, so if you're curious about the story but you're not sold on it yet, please do go read those!
What Calligraphy Guild Is... And Is Not
To Relate & Reflect
Sovereignty & Purpose
Arranged & Ordered
Hope & Idealism
Community & Doing Life Together
The Impact of Art
Music With & In Calligraphy Guild
Note: I should have a book review for Calligraphy Guild coming out fairly soon. When I do, I'll edit this post to include the link.
P.S. That's 42 plugs total!